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Bastards of erebus
Bastards of erebus













bastards of erebus

It comes in just a bit under 100 pages and is of course filled with a bevy of maps and a good deal of ' Paizo Art '. When a gang of devil-blooded bandits called the Bastards ofErebus threaten Westcrown's delicate status quo, the heroes must facesinister beasts of shadow, relentless armored Hellknights, and whispered rumorsof a return to power of the city's legendary criminal guild. The Bastards of Erebus was written by Sean K Reynolds, and that means it has to be good, and was art directed by Sarah Robinson. Decadent nobles anddesperate rebels face off against a backdrop of crumbling buildings and badlyeroded stability. Hells Pawns is the third serialized novella published in the pages of Pathfinder Adventure Path.Continuing the format of a single author writing the entire novella, this six-part story is composed by veteran Forgotten Realms novelist Dave Gross and appears in the Council of Thieves Adventure Path. The city’s first (and most successful) thieves’ guild, the Council of Thieves was comprised of members from influential and often noble families in Westcrown. The Council of Thieves Adventure Path starts with a bang in thecrumbling metropolis of Westcrown, former capital of Cheliax, a once-proudempire now reduced to political infighting and ruled by a revolutionaryaristocracy in league with the vilest devils of Hell. Even before Aroden’s death, the Council of Thieves had been an open secret in Westcrown.















Bastards of erebus